Large City: Dap Kvievāhíhjilnog

Dap Kvievāhíhjilnog

Dap Kvievāhíhjilnog
Example Tauric architecture.
StateDalandic Empire
ProvenceKidedivia Barony
Sub ProvenceGàj̼āb County
RegionPu-62h Rèl Heath
Founded1116
Community LeaderMaster Evan Collins
Area533 km2 (213 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation2062 m (6765 ft)
Average Yearly Precipitation186 cm/y (73 in/y)
Population126083
Population Density236 people per km2 (591 people per mi2)
Town AuraTransmutation
Naming
Native nameDap Kvievāhíhjilnog
PronunciationKvievā /hɪ̞ˈjilnog/
Direct Translation[formal] [description]
Translation[Not Yet Translated]

Dap Kvievāhíhjilnog (Kvievā /hɪ̞ˈjilnog/ [formal] [description]) is a subtropical Large City located in Gàj̼āb County, Kidedivia Barony, within the Dalandic Empire.

The name Dap Kvievāhíhjilnog is derived from the Tauric language, as Dap Kvievāhíhjilnog was founded by Beth Qíhgùru, who was culturaly Tauric.

Climate

Dap Kvievāhíhjilnog has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 22°C (71°F). Dap Kvievāhíhjilnog receives an average of 186 cm/y (73 in/y) of precipitation, most of which comes in the form of rain during the fall. Dap Kvievāhíhjilnog covers an area of nearly 533 km2 (213 mi2), and an average elevation of 2062 m (6765 ft) above sea level.

Overview

Dap Kvievāhíhjilnog was founded durring the early 12th century in fall of the year 1116, by Beth Qíhgùru. The establishment of Dap Kvievāhíhjilnog suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Dap Kvievāhíhjilnog was built using the conventions of Tauric durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Dap Kvievāhíhjilnog is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Dap Kvievāhíhjilnog is is constructed arround a series of premissive split-log ties mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Dap Kvievāhíhjilnog's millitarily questionable fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Before you’ve even set foot into the heart of Dap Kvievāhíhjilnog, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its god. More than it loves wealth. The city is very clearly poor. Buildings are run down in ways that are not imeadiatly obvious. The people are a bit too thin. The market is very eager to sell to newcomers, but not so eager to buy from them. There’s also a general lack of the hum and buzz of healthy industry in Dap Kvievāhíhjilnog.

Civic Infrastructure

Dap Kvievāhíhjilnog possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Dap Kvievāhíhjilnog has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Dap Kvievāhíhjilnog has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dap Kvievāhíhjilnog. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dap Kvievāhíhjilnog's parks.

Dap Kvievāhíhjilnog has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dap Kvievāhíhjilnog.

Dap Kvievāhíhjilnog has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Dap Kvievāhíhjilnog has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Dap Kvievāhíhjilnog has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Dap Kvievāhíhjilnog has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Dap Kvievāhíhjilnog has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dap Kvievāhíhjilnog has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dap Kvievāhíhjilnog has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dap Kvievāhíhjilnog's public wards, blessings, and other arcane systems.

Dap Kvievāhíhjilnog has an Administrative Academy which trains individuals in the administrative arts.

Dap Kvievāhíhjilnog possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Dap Kvievāhíhjilnog's grid is powered by mana accumulators.

Dap Kvievāhíhjilnog possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Dap Kvievāhíhjilnog has a first rate hospital which caters to anyone in need of long term medical care.

Dap Kvievāhíhjilnog has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Dap Kvievāhíhjilnog has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dap Kvievāhíhjilnog's natural decorations nor waterways.

Dap Kvievāhíhjilnog has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Dap Kvievāhíhjilnog has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Dap Kvievāhíhjilnog has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Dap Kvievāhíhjilnog is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Dap Kvievāhíhjilnog's town hall was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

Due to the actions of local Kami, summer is recurring in Dap Kvievāhíhjilnog.

The Ooze, Amber near Dap Kvievāhíhjilnog are known to be a mutant strain of the creature.

Dap Kvievāhíhjilnog's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Summoning energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 231
  • Farmers: 360
  • Farm Laborer: 573
  • Hunters: 434
  • Milk Maids: 315
  • Ranchers: 166
  • Ranch Hands: 376
  • Shepherds: 293
    • Farmland: 508114 m2
    • Cattle and Similar Creatures: 31520
    • Poultry: 378249
    • Swine: 25216
    • Sheep: 1260
    • Goats: 252
    • Horses, Mounts, and Beasts of Burden: 12608

Craftsmen

  • Arms and Toolmakers: 274
  • Blacksmiths: 300
  • Bookbinders: 161
  • Buckle-makers: 168
  • Cabinetmakers: 315
  • Candlemakers: 394
  • Carpenters: 400
  • Clothmakers: 360
  • Coach and Harness Makers: 134
  • Coopers: 323
  • Copper, Brass, Tin, Zinc, and Lead Workers: 176
  • Copyists: 118
  • Cutlers: 109
  • Fabricworkers: 293
  • Farrier: 764
  • Furriers: 81
  • Glassworkers: 450
  • Gunsmiths: 271
  • Harness-Makers: 120
  • Hatters: 249
  • Hosiery Workers: 92
  • Jewelers: 143
  • Leatherwrights: 331
  • Locksmiths: 128
  • Matchstick makers: 210
  • Musical Instrument Makers: 188
  • Painters, Structures and Fixtures: 161
  • Paper Workers: 188
  • Plasterers: 163
  • Pursemakers: 206
  • Roofers: 134
  • Ropemakers: 127
  • Rugmakers: 122
  • Saddlers: 233
  • Scabbardmakers: 259
  • Scalemakers: 132
  • Scientific, Surgical, and Optical Instrument Makers: 82
  • Sculptors, Structures and Fixtures: 121
  • Shoemakers: 118
  • Soap and Tallow Workers: 413
  • Tailors: 933
  • Tanners: 161
  • Upholsterers: 180
  • Watchmakers: 159
  • Weavers: 360
  • Whitesmiths: 99

Merchants

  • Adventuring Goods Retellers: 88
  • Arcana Sellers: 87
  • Beer-Sellers: 172
  • Booksellers: 182
  • Butchers: 315
  • Chandlers: 315
  • Chicken Butchers: 355
  • Entrepreneurs: 128
  • Fine Clothiers: 323
  • Fishmongers: 315
  • Florists: 75
  • Potion Sellers: 200
  • Resellers: 484
  • Spice Merchants: 172
  • Wine-sellers: 242
  • Wheelwright: 191
  • Woodsellers: 120

Service workers

  • Bakers: 700
  • Barbers: 586
  • Coachmen: 185
  • Cooks: 466
  • Doctors: 277
  • Gamekeepers: 206
  • Grooms: 105
  • Hairdressers: 434
  • Healers: 336
  • Housekeepers: 370
  • Housemaids: 900
  • House Stewards: 394
  • Inns: 117
  • Laundry maids: 233
  • Maidservants: 406
  • Nursery Maids: 229
  • Pastrycooks: 484
  • Restaurateur: 484
  • Tavern Keepers: 573

Specialized Laborer

  • Ashworkers: 173
  • Bleachers: 117
  • Chemical Workers: 72
  • Coal Heavers: 274
  • In-Town Couriers: 293
  • Long Haul Couriers: 315
  • Dockyard Workers: 262
  • Gas Workers: 62
  • Hay Merchants: 105
  • Leech Collectors: 355
  • Millers: 286
  • Miners: 286
  • Oilmen and Polishers: 206
  • Postmen: 257
  • Pure Finder: 160
  • Skinners: 360
  • Sugar Refiners: 71
  • Tosher: 200
  • Warehousemen: 434
  • Watercarriers: 271
  • Watermen, Bargemen, etc.: 370

Skilled Laborers

  • Accountants: 166
  • Alchemist: 186
  • Clerk: 274
  • Dentists: 124
  • Educators: 376
  • Engineers: 177
  • Gardeners: 124
  • Mages: 93
  • Plumbers: 132
  • Pharmacist: 148
  • Professors: 54
  • Scientists: 93
  • Wizards: 55

Civil Servants

  • Adventurers: 121
  • Bankers: 169
  • Civil Clerks: 280
  • Civic Iudex: 137
  • Consultants: 81
  • Exorcist: 280
  • Fixers: 148
  • Kami Clerk: 249
  • Landlords: 244
  • Lawyers: 145
  • Legend Keepers: 225
  • Militia Officers: 1260
  • Monks, Monastic: 394
  • Monks, Civic: 394
  • Historian, Oral: 268
  • Historian, Textual: 153
  • Policemen, Sheriffs, etc.: 293
  • Priests: 525
  • Rangers: 159
  • Rat Catchers: 184
  • Scholars: 191
  • Spiritualist: 221
  • Slayers: 71
  • Storytellers: 494
  • Military Officers: 434

Cottage Industries

  • Brewers: 370
  • Comfort Services: 630
  • Enchanters: 146
  • Herbalists: 141
  • Jaminators: 370
  • Needleworkers: 406
  • Potters: 203
  • Preserve Makers: 406
  • Quilters: 180
  • Seamsters: 600
  • Spinners: 350
  • Tinker: 140
  • Weaver: 293

Artists

  • Actors: 140
  • Architects: 49
  • Bards: 191
  • Costumers: 77
  • Dancers: 151
  • Drafters: 81
  • Engravers: 100
  • Fine Furniture Carpenters: 60
  • Glaziers: 135
  • Inlayers: 120
  • Musicians: 350
  • Painters, Art: 64
  • Playwrights: 135
  • Sculptors, Art: 110
  • Wood Carvers: 406
  • Writers: 406

Produce Industries

  • Butter Churners: 406
  • Canners: 350
  • Cheesmakers: 484
  • Ice Merchants: 56
  • Millers: 252
  • Picklers: 213
  • Smokers: 161
  • Stockmakers: 146
  • Tobacconists: 193
  • Tallowmakers: 274

48065 of Dap Kvievāhíhjilnog's population work within a Foundational Occupation.

72975 of Dap Kvievāhíhjilnog's population do not work in a formal occupation, but do contribute to the local economy. 5043 (4%) are noncontributers.

Points of Interest

Many of Dap Kvievāhíhjilnog’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Dap Kvievāhíhjilnog’s streets.

Dap Kvievāhíhjilnog is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century Dap Kvievāhíhjilnog was struck by a devistating earthquake. The quake brought ruin to Dap Kvievāhíhjilnog, which lost 175 people, 267 livestock, and 33 buildings in the earthquake. The day of the quake is remembered by many as Doom's Day.

History